We are LIVE
- Adam Donovan
- Sep 24, 2018
- 2 min read
Today marks the moment when the Roguelike Games website and associated social media outlets are released to the ravenous hordes known as the 'general public'

After two years of game design for Roguelike Games' debut RPG title Moralinth, the game itself is at such a stage now that the company has more or less sprung up around it; a necessary entity to showboat not only Moralinth itself, but lay foundations for future content including expansions, other entirely new intellectual properties, optional game mechanics, art any literally anything else that conjoins to give you, the players and games-masters, entirely new RPG products.
Right now Roguelike Games is the amalgamated spawn of a single fevered mind (my own, I'm afraid) but Gods willing it won't stay that way going forward. A time will come when the content schedule is stable, the brainstorms have stopped causing strokes and the appropriate sacrifices have been made to the unspeakable things that lurk in the darkness between the stars, that I will begin looking for outside help.
Truth be told that has already begun: colleagues have offered to edit my work, play-testers have let me - and more surprisingly are STILL LETTING ME - use them as guinea pigs to try out the game, and I have approached an exceptionally talented artist to design the front cover of Moralinth (more on that in future blogs).
Until that time however, I offer you all a place at the fire - to listen and give your thoughts, to suggest and to enjoy all that Roguelike Games has to offer.
From these humble beginnings we will grow, and on that note I am truly humbled to have you with me here, at the beginning.
Happy Gaming,
- Adam
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